“Very good training with a good distribution of practical and theoretical phases!”
Saleoua ARRAHAOUI
DRH-Head of the Paris Learning City mission at Ville de Paris
The ++ of training
Give participants the means to create relevant virtual reality media content themselves that can be used in immersive training using the capture equipment of their choice.
Objectives
At the end of the training, the beneficiary will be able to:
- Organize a shooting/recording
- Learn to use cameras and production equipment
- Know the tips and best practices for filming
- Succeed in stitching your images
- Get started with post-production
Public
This training is intended for content producers, trainers, training designers, training or digital project managers
Prerequisites
Affinity to digital technologies, use of PCs and mobile phones (smartphones). Knowledge of the basics of video or photo capture.
Purpose of the training
Produce 360° video and photo content as part of an immersive learning project.
Training modality
In person (inter or intra)
Teaching methods and resources
The training combines theory, group work and knowledge sharing. Led by an expert in storytelling and 360° video capture.
The control of achievements is carried out during training by a multiple choice question and by the production of content.
A summary of the support is provided to beneficiaries at the end of the training.
Follow-up procedures
Attendance certificate, established by digital signature, signed by the beneficiary and the trainer.
A Certificate of Achievement is sent to each participant.
Training program
- Identify the conditions of use of immersive learning
- Control the material organization prior to a video capture
- Know the operational methodology for video capture
- Understand the basics of 360° video post-production
Length of training
1 day/7 hours
Rates
1500€ excluding VAT internally (10 people max)
Deadline, access methods and schedule: contact us formation@wixar.io
Objectives
At the end of the training, the beneficiary will be able to:
- To use Wixar Web Editor and Studio VR
- Design interactive immersive learning experiences
- Integrate 360° and classic content to structure a project
- Gamify 360° content
- Discover the advanced features of the tool
Public
This training is intended for trainers, training designers, training project managers, educational engineers and HR managers
Prerequisites
Affinity to digital technologies, use of PCs and mobile phones (smartphones). Knowledge of the basics of vocational training.
Purpose of the training
Learn to use the Wixar software suite and design personalized interactive immersive experiences.
Training modality
In person (inter or intra)
Teaching methods and resources
The training combines theory, group work and knowledge sharing. Led by an expert in storytelling and gamification of virtual reality training.
The control of achievements is carried out during training by a multiple choice question and by the production of content.
A summary of the support is provided to beneficiaries at the end of the training.
Follow-up procedures
Attendance certificate, established by digital signature, signed by the beneficiary and the trainer.
Training program
— Appropriate the fundamentals of the tool
— Understand its operating logic and project implementation
— Control its operational use
— Edit and personalize an immersive training project
Length of training
1 day/7 hours
Rates
1500€ excluding VAT internally (10 people max)
Deadline, access methods and schedule: contact us formation@wixar.io
The ++ of training
Give participants the means to create inspiring and efficient virtual reality training themselves, at the top of immersive learning technology
The ++ of training
A session composed of 3 practical, concrete and useful workshops to start an immersive training project.
All accompanied by the manipulation of tools: cameras, VR headsets, spatial design tools...
Objectives
At the end of the training, the beneficiary will be able to:
- Giving meaning to VR vs. your own training project
- Build an immersive training project
- Be inspired by use cases: scenarios vs needs
- Find the right interaction mechanics
Public
This course is intended for trainers, course designers and educational engineers
Prerequisites
Affinity to digital technologies, use of PCs and mobile phones (smartphones). Knowledge of the basics of vocational training.
Purpose of the training
Give participants the means to define the relevance of immersive learning according to their needs and how to approach the construction of this type of experience.
Training modality
In person (inter or intra)
Teaching methods and resources
The training combines theory, group work and knowledge sharing. Led by an expert in storytelling and 360° video capture.
The control of achievements is carried out in training through practical exercises and by the production of content.
A summary of the support is provided to beneficiaries at the end of the training.
Follow-up procedures
Attendance certificate, established by digital signature, signed by the beneficiary and the trainer.
A Certificate of Achievement is sent to each participant.
Training program
- Understand the relevance of VR in training
- Get started with immersive learning
- Produce your own 360° video/photo content
- Create immersive learning experiences in a spatial design tool
Length of training
1 day/7 hours
Rates
1500€ excluding VAT internally (10 people max)
€450 excluding VAT in between (contact us for the next session)
Deadline, access methods and schedule: contact us formation@wixar.io
The quality certification was awarded under the following action category: training actions.
Link to certification: click here
We rely on Agefiph resources to make our training courses accessible to people with disabilities